#pragma once
//
//  XKShaderLayer.h
//  IMFans
//
//  Created by Joueu on 14-12-2.
//
//

#ifndef __IMFans__XKShaderLayer__
#define __IMFans__XKShaderLayer__

#include "cocos2d.h"

USING_NS_CC;


class ShaderLayer:public Layer
{
public:
    CREATE_FUNC(ShaderLayer);
    virtual ~ShaderLayer(){}
    virtual bool init();
    void setClickBgBlock(std::function<void()> block);
    
private:
    std::function<void()> clickBGBlock;
};

#endif /* defined(__IMFans__XKShaderLayer__) */
